![]() That's what I want people to fall into when they first boot it up. You can experience that story as it was meant to be, and you really immerse yourself. We tried to smooth out - sometimes literally - a lot of what you're seeing and experiencing. Looking at the original release, we sometimes found there was a sense of friction in the controls or distracting moments in the art. Meek: They are old games, but they've still held up over the passage of time. And now you can experience it as a trilogy, with all the downloadable content at your fingertips. I hope people feel a sense of wonder, being able to experience all three games in a new way with the updated graphics. Walters: That'll be quite personal, if you're a new player or someone returning to it. So what do you want players to feel when they boot off this collection for the first time? The Mako was challenging to control in the original Mass Effect, but the developers improved the vehicle's handling in Legendary Edition. That was our hope with the first trailer, to remind people of moments that mean something special to them again, because of that element of choice. I think that makes it so much more personal to everyone. Not just the course of the action, but you got to tell your own story through it. The goal of the trilogy was this epic space saga, but you got to pilot the course of the narrative. Walters: The trailer focused a lot on the characters and moments from the games, but layered on top of that was that it was everyone's own personal experience. Why do you think the series has such resonance? ![]() It also made me a little misty-eyed to a degree I didn't expect. The trailer you guys released back in February had a huge impact - the one on the official channel alone has more than 3 million views. Here's a transcript of the interview, edited for clarity. We got our first look at the collection back in February, with a trailer that reminded fans how glorious this trilogy was and how much we missed Liara, Garrus and company since we last saw them in 2012.Īhead of Legendary Edition's release, I chatted over Zoom with project director Mac Walters and with character and environment director Kevin Meek about those emotional attachments, the changes they've made to the games, how they think Mass Effect 3's ending will go down in 2021 and the chances of its multiplayer mode making a return. Their work included improved character models, high-resolution textures, new lighting, depth of field and other visual updates, along with some control tweaks. Given how long ago the trilogy came out, the team behind the Legendary Edition had to put in a gargantuan effort to bring the the pieces up to a standard that would satisfy the gamers of 2021 while remaining true to the classic experience. The series sold millions of copies and each game was critically acclaimed, despite some controversy over the third game's ending. Your choices determine the fates of your allies, enemies and billions across the galaxy, carrying between games in the trilogy and creating a unique narrative for each player. You play as customizable hero Shepard and gather an excellent squad of now-iconic characters as they discover the horrifying threat of the Reapers, a machine race intent on purging the galaxy's sentient life. You can also play on PS5 and Xbox Series X and S via backward compatibility, which will cut down your time spent looking at loading screens.īioWare's original trilogy came out in 2007, 20, bringing gamers into a sci-fi universe in which humanity has discovered the secrets of faster-than-light travel and has journeyed across the galaxy, allying itself with alien races along the way. It's the first time we've had the epic original trilogy and all its downloadable content in one big collection, in 4K Ultra HD at 60 fps. While not the only character to have her hair tweaked in the remaster, this one seems to have flown under the radar while everyone's busy being furious that Kelly Chambers isn't a redhead in ME2 any more.Mass Effect: Legendary Edition brought remastered versions of Commander Shepard's adventures to PS4, Xbox One and PC on Friday. While the original version of ME3 gave her a brown wolf tail, in the Legendary Edition she's gone a bit gray. Jack has seen some shitīetween ME2 and ME3, assuming she survives the suicide mission because you remembered to upgrade the Normandy, Jack grows back some of her hair. In both cases the main impact is that it makes the skyline harder to see, as the outdoor area of Illium is now covered in foggy cloud. While the additional snow in Noveria in ME1 is hard to miss, making the approach to Peak 15 seem more like a blizzard, the asari world of Illium also has more noticeable weather.
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